Work in Scenes Not Chapters
Why should authors work in scenes not chapters? The answer: focus. Don’t take my word for it, this is the consensus of writing coaches across summits, podcasts and blogs.
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Posts on the craft of writing
Why should authors work in scenes not chapters? The answer: focus. Don’t take my word for it, this is the consensus of writing coaches across summits, podcasts and blogs.
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How do you define a solid three-stage book plan without writing a single line of the novel? Abigail Perry presented her Three Stages of a Solid Book Plan at this years Perfect your Process Summit.
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When it comes to engaging readers, imperfect heroes are better.
Put another way, perfect heroes are dull. Imperfect heroes are better because they have doubt, they have conflict, they have the capacity for failure. Perfect heroes are boring. Don’t believe me?
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Whatever the genre, the author has to decide what immediately matters. What’s the emotional core of the story?
Hold back on the world-building. Cancel the info-dump. Readers don’t care about your world unless you give them characters to care about first. This is how story works. Pile on the world-building before the characters and what you have is a setting, not a story. It doesn’t matter whether it’s Middle Earth, St Mary Meade or Pemberly.
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What is the difference between scene and story goals? What happens when these don’t align? Do they exist in your novel?
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One important question when writing fantasy: how big a world do you need? Cast around for writing advice in the fantasy genre and you’re told of all the ‘essentials:’
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Because we all need more joy and more comic novels in the worlds, herewith, the conventions of the comedy genre in fiction. A funny thing happened on the way to the keyboard…
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One of the sessions of last year’s writers’ summits covered revision planning with Troy Lambert. At Daniel David Wallace’s Revising and Editing Workshop, Lambert presented a solid and concise approach to revising a novel.
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Navigating a path from start to finish of a novel can be hard for both plotters and free-writers; enter the Skeleton Draft.
The Skeleton Draft is an idea-dump. Maybe you outlined the novel using a story structure such as the Hero’s Journey or any of the five, seven, seventeen or twenty-four point methods. Or maybe you have a scant clue of your story without a real structure in mind. The Skeleton Draft is a means to dive into the story and explore characters, conflicts and events without getting hung up on prose before you really have the idea worked out.
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For all the world-building and lore, I realise Fantasy is no different from any other story structure. All genres contain world-building and lore. Except in other genres we call it setting and history. All stories have it, even contemporary ‘real-world’ stories. Because they’re not real. ‘Real worlds’ in stories are edited and highlighted fictional versions. The author decides what to include and what to leave out. …