Posts on the craft of writing
Chapters are structural in shaping your story. They can’t just stop at a random thought. They mustn’t meander to a mumbling non-conclusion, or fade out like bad pop songs.
With a prequel novella in the works for my fantasy series, I’m finding more troubles with prequels.
Prequels naturally take place before a story that’s already written. This could be two centuries (House of the Dragon), or a few days (Rogue One). The core problem with prequels is the ‘before-ness’ of the story.
Here is the difference between passive and active characters; decision-making and agency.
Passive characters meander through a story while stuff happens to them and all they do is react. Proactive characters take decisions and make stuff happen for themselves.